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Now we
all know if there were no rules there would be some freaky looking
cars with gizmos and gadgets to make the cars travel faster than the
speed of light. Well since Einstein says that's impossible we have
imposed rules to keep it from happening.
Pack 166 Derby Rules
The Pack utilizes the same rules
as the Council (see below) for the car specifications. The only
thing we do differently is we determine our winners by using the
total time for each car. Our timer is interfaced to a computer which
totals the time for each car. We run each car down the track twice
in each lane, 8 runs, and the car with the lowest total is the
winner. This is the fairest way to run a Derby. Running double
elimination races means that some cars only race twice and it's
over. With this system every car races the same number of times and
no one knows who the winner is until the very end.
Piedmont Council
Pinewood
Derby Rules and Regulations
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Entries for the Piedmont Council Pinewood Derby shall be
determined by the district. Only those Cub Scouts who were
registered and active Tiger, Cub or Webelos Scouts at the time of
their pack race are allowed to enter the Council
race.
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Each district will supply a maximum of
FIVE entries.
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Entry should be constructed from an up-to-date
B.S.A. Pinewood Derby Car Kit for the current year. A new car must
be built for each year.
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Overall dimensions
(length & width) - Place car inside a checking device
which is 2 & 3/4 inches by 7 inches. The original body
of the car must touch the starting
gate.
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Wheel Base -
Place car in a checking device to verify distance between axles
which is 4 & 3/16 inches plus or minus 1/2 inch (Measured
center to center). Wheels cannot extend in front of the body of
the car. The distance between the inside to the inside of the
front and / or rear wheels must not be less than 1 & 3/4
inches. The distance between the track and any part of the
underside of the car must not be less than 3/8 of an
inch.
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Visual Inspection of the
Wheels - Wheels and axles MUST be the
ones furnished in the car kit, solid axles are not permitted.
Replacement wheels and axles must be purchased from an official
Scout Distributor. Axles may be polished and lubricated (graphite
or B.S.A. Axle Lube only). Wheels may be sanded to provide a true
round circle but must retain the original width, diameter, and
flat rolling surface. No purposely rounded wheels allowed. No "H"
or "A" wheels. No attachments or adhesives will be allowed on the
surfaces of a wheel. Wheels will be placed on a flat surface to
verify that the entire width of all four wheels make simultaneous
contact with the flat surface. Regardless of what they could be
made out of, spacer bearings, washers, bushings or springs are
prohibited, whether fixed or movable.
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Weight - entry
will not exceed 5 ounces or 141.745 grams. Weight must be securely
fixed to the car, that is non-movable.
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It
is recommended that all unit and district winners be determined in
double elimination fashion. One loss is determined by an entry
losing on both sides for the track. In the case
of a dead heat (that is, one car wins on one side and one on the
other or the judges are unable to determine a winner), the same
two cars will have a third heat. If no winner is determined in the
third heat, then the cars will be rematched with other cars,
unless it is the last race in a group in which case racing will
have to continue until a winner is determined.
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After and entry has been officially weighed in and
registered, a small sticker with a number will be placed on the
underside of the car. From this point on NO ADDITIONAL
WORK OR REPAIRS WILL BE PERMITTED WITHOUT THE CONSENT OF THE
INSPECTION COMMITTEE. (This includes lubrication , loose
wheels and axles, etc.)
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No
car will be allowed to enter unless the Cub Scout owning the car
is present at the race.
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A
Cub Scout will be allowed 15 seconds to place his car on the
starting line and / or pick up from the finish line if he so
desires.
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Decisions made by the judges are final.
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No
car will be allowed to enter with a closed hub or totally enclosed
axle (nail on wheel). Axles will need to be secured in pre-cut
slots with clear glue (if glue used) or if the axles are inserted
in holes in the side of the car, then removed by the Cub Scout and
parent to verify that axles are not solid. Holes may be drilled in
the bottom of the car so the points of axles (nails) can be seen.
Axle (nail) points must be in view before a Cub Scout can enter
the race. |